
Si esto abre la veda a arreglar otros juegos tirando del cartucho de 4MB de RAM, que así sea, que para eso está. No lo parece por lo que comenta, aunque igual se pone a investigarlo si puede. La otra, la de las ralentizaciones que se dan de vez en cuando, no sé si estará solucionada también. Quizás lo grabe para comprobar la mejoría que parece haber, sobre todo en tema de cargas y accesos a menús/mapa, que era una de las grandes taras de esta versión.


* Level switching and boss room loading would be slightly faster than original.Įs un hack interesantísimo. (But audioĪnd video data files will still be accessed on-demand) * During the gameplay, except for general level switch and boss room event, discįile data will not be accessed as they have been cached in RAM cart. This is a one-time-only job during one power cycle. Usually need 15-20 seconds, depending on your cdĭrive. * For the first time the waving "Now Loading" displayed on the screen. Sector seeking near the tail part.(Occasionally happen on some CD burner) Filled 100mb dummy data at the tail to avoid week Lead-Out interfere the Filled 100mb dummy data to make game data away from the inner region.Ĥ. Press start key for skipping the intro scene.(Originally require at leastģ. * Other misc optimized features included:ġ. Frames now directly memory copy from Extended RAM. * Character's animation playback is optimized, avoid repeatedly run the LZSSĭecompression code. For Alucard, press L in Map UI will directly open the in-game menu. In-game function for Alucard(item on his 3rd hand-slot).ģ. Alucard: Press R while holding B for Map UI. Richter Belmont and Maria Renard: Press L during gameplay for Map UI.Ģ. * Added in-game short-cut key for directly accessing Map UI:ġ. * Significantly speed up the in-game menu accessing for Alucard. * Significantly speed up the Map UI accessing. * Compressed game assets files, to optimize the read performance. * Improved formatting of this document to adopt MarkDown syntax. * Improved algorithm on checking initialized RAM cart. * Fixed random crash on checking initialized RAM cart.

* Fixed graphic glitch on RAM Cart warning screen. (Emulator users need to make proper cartridge settings in option.)Ī warning message would be displayed if there's no 4MB RAM cart inserted. * 4MB(32Mbit) RAM Extension Cartridge is required for this release. No additional change in sound, GFX, or movement control. * This optimization hacks modified file accessing mechanism only. If you want to run it on a different region Saturn, use a Saturn Region Patcher first. * This version is based on the Japanese release. # Sega Saturn Akumajou Dracula X - YZB Optimized Version(4MB RAM Cart required)
